Brandon Heiman // PDX, OR

415.298.6642

 

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ABOUT:

With over a decade of work experience in industrial design, I am a Senior Design Lead at Under Armour, where I lead key innovation projects and collaborate with cross-functional partners to create cutting-edge products that enhance performance and comfort. I have a Bachelor of Fine Arts in Industrial Design from the Academy of Art University, and I am skilled in sketching, concept development and storytelling as well as iterative hands on proof of concept creation. Previously, I worked as a Senior Industrial Designer at fuseproject, an award-winning design and innovation firm, where I contributed to multiple high-profile projects for clients such as Samsung, Jawbone, Nivea, Happiest Baby, One-wheel, iRobot, Desktop Metal, SunFlow, Seismic and Yves Behar. I also have experience as an Instructor of Industrial Design at the Academy of Art University, where I taught and mentored senior undergraduate students in design techniques, aesthetics philosophies and storytelling. My core competencies include creativity, problem-solving, communication, fabrication and collaboration. My mission is to design products that improve the lives of people and the environment, and I am passionate about exploring new technologies, materials, and trends in the footwear industry and beyond. I value diversity, innovation, and excellence, and I am eager to bring my unique perspective and experiences to any team I’m on.

EXPERIENCE:

Senior Design Lead — Footwear Innovation, Under Armour (2018 - present)

Responsibilities:

  • Collaborate closely with, human performance, product development, material science, inline, and manufacturing teams to bring innovation products to life.

  • Establish and present design strategies for concepts and new technologies.

  • Plan, build, and present story driven design concepts to executive leadership and professional athletes.

  • Merge digital and physical workflows creating new methods of make.

  • Use data driven analysis to drive concept viability and value propositions.

  • Algorithmic asset creation to expedite and explore new design techniques.

  • Design for the experience by establishing a deep understanding and empathy for the athletes mind, body, and culture.

  • Integrate knowledge of body mechanics, foot morphology, and physiology into all concepts at a foundational level.

  • Design and create footwear innovation concepts from sketch, to prototype, to sample in hand and all steps in between.

  • Sketch, cut, sew, tape, print, digitize, and craft upper samples to bring tactility and accuracy.

  • Communicate/lead manufacturing support with Asia by creating 2D/3D assets for tooling, upper execution and sample making.

  • Mentor junior designs and interns to help refine their concepts and tell clear, concise and compelling stories.

Senior Industrial Designer, fuseproject (2016 - 2018)

Industrial Designer, fuseproject (2014 - 2016)

Industrial Design Contractor, fuseproject (2013 - 2014)

Responsibilities:

  • Lead projects with small teams of talented people.

  • Always keep high-design, quality, and function at forefront.

  • Create products and experiences at world renowned design studio.

  • Establish narratives that help drive design forward with purpose, intelligence and value.

  • Problem solve quickly while thinking ahead to visualize potential roadblocks.

  • Develop new design techniques in order to iterate / streamline / evolve designs.

  • Work with / learn from founder Yves Béhar ensuring the vision he sets is met.

  • Collaborate with diverse multi-faceted team, who constantly push each other to perform and deliver incredible work.

  • Member of team chosen to revamp materials library with better usability thru organization and design.

  • Work with team & clients on projects such as: Desktop Metal, One Wheel, Sunflow, Superflex, Fluidigm, Duracell, Paypal, Jawbone, OLPC,

    August, SodaStream, Nivea, Centro, and Whole World Water.

 

Industrial Design instructor, Academy of Art University  (2015 - 2017)

Responsibilities:

  • Lead lectures on design theory and principles.

  • Strengthen their willingness to push themselves physically and mentally.

  • Drive home the importance of designing with a sense of meaning and story.

  • Ask the hard questions in order to lead student down the right path yet find solutions for themselves.

  • Mentor senior level students to become ready for their professional careers.

  • Provide feedback and critique along the way.

  • After graduation, continue to be a contact for the industry and mentorship.

 

Industrial Design / R&D / Advertising, Rio Mobility (2011 - 2013)

Responsibilities:

  • Jump into ongoing projects helping to bring to completion.

  • Help solve difficult mechanical problems while applying higher level aesthetics.

  • Work closely with Engineer to take prototypes to manufacturable level.

  • Preform quality control and note design changes needed to increase product reliability.

  • SolidWorks modeling and blueprinting.

  • Design and implement new advertising systems with strong emotional connection to target user.

  • Create new higher level video/graphic content for future website update.

 

Freelance, Zero Nine Design LLC. (2012)

Responsibilities:

  • Solid modeling of next-gen medical equipment.

  • User ergonomic awareness.

  • Interpreting design intentions from sketch to volume study.

  • Consult with Principal.

  • Out-of-office work and communication.

 

Freelance, Maingear Inc. (2010)

Responsibilities:

  • Concept development and revamp.

  • Design variations for review.

  • Limited production and cost constraints.

  • Focus on thermal qualities and air flow.

 

Industrial Design / Sales, Fatlace LLC. (2009 - 2011)

Responsibilities:

  • Create concept drawings, sketch models, 3D CAD renderings, and blueprints to enhance product viability.

  • Create a Project Plan spreadsheet to make green-lighting and design phase understanding efficient for creative director.

  • Speak with new manufactures (US and overseas) to establish connections with those able to produce new prototypes and products.

  • Work as sole industrial designer creating a new product line for Fatlace while working closely with creative director.

  • Research and analyze potential product opportunities. Hard and soft goods included.

  • Take on multiple projects and bring them to a manufacturable level.

  • Graphic design work with an understanding and implementation of second and third generation re-branding opportunities.

  • Document and blog using product photography and the written word to help sell items through an online medium.

 

Technician / Fabrication, S-Car-Go Racing Inc. (2004-2010)

Responsibilities:

  • Interaction with valued customers. In person and via phone.

  • Taking on large expensive projects with refined goals.

  • Craftsmanship

  • Organize and help with efficient part distribution and display presentation.

  • Design and fabricate parts needed for custom Porsche projects

  • Work as a team under pressure of tight deadlines late into the night.

  • Film and photograph everything of interest for website content.

  • General Porsche maintenance, modification and tuning.

 

EDUCATION:

  • Bachelors of Industrial Design - Academy Art (2012)

HONORS:

  • European Design Award - honorable mention - Sunflow Chair 2021

  • IDA GOLD - Fludidigm - Juno - 2019

  • Selected to attend AAU industry meet and greet spring - 2011 & 2012

  • Chosen for Americas Cup + AAU Team China 2030 Redesign - 2012

  • Student Showcase AAU "Spring Show" - 2012

SKILLS:

  • Design mentorship

  • Team leadership

  • Outside the box problem solving

  • Conceptual ideation

  • 2D Digital, VR, and analog sketching

  • Ergonomic studies/needs

  • Material and color trends

  • Target market research

  • Trend analysis

  • Competitor analysis

  • Presentation rendering

  • 3D CAD modeling

  • Video editing

  • Blueprinting

  • Product photography

  • Graphic design & Branding

  • Prototyping & Model making

  • Vacuum forming

  • Welding (Mig/Tig)

  • Machining (Mill/Lathe)

  • Silk screening

  • Electrical device wiring/schematics

  • Work closely and foster good teammate relations

  • Organized creative process

  • Excellent communication abilities

  • Ability to take on multiple projects

  • Process documentation

  • Deliver under tight timelines

PROGRAMS:

  • Photoshop, Illustrator, Premier, InDesign, Sketchbook pro

  • Gravity Sketch

  • Rhino, Sub-D, Grasshopper, Fusion 360, SolidWorks, Alias,

  • Keyshot

  • Keynote / PowerPoint